This is an introduction to 3D modelling and sculpting using 3D Studio Max and Blender.
You will learn about:
- Low poly mesh creation
- UV mapping and texturing
- Topology and flow
- Advanced sculpting and texturing with blender
All students will start with simple box and low poly modelling in 3D Studio Max and then progress to more advanced sculpting tecnniques with Blender. This will enable beginners to get a tase of what it involved in 3D modelling for films and games.
If you'd like to know more, please come along to one of the Open Nights on Monday 11, Tuesday 12 or Monday 18 5pm-8pm to enquire in person.